Resumé

Navigation

My name is Micah LaSala

I'm a generalist looking for software development work in the Raleigh-Durham area.

Projects

I make a point to develop robust experience with a wide variety of technologies, and my projects reflect that.

Polyspheres Generator

FFI Library

Rust

Tokio

FFI

Geometry

Algorithms

ASP.NET

C#

BabylonJS

A cross-language library for procedurally generating high quality polygonaly tiled spheres using an asynchronous, chunk-based structure. Highly portable, configurable, and extensible. Includes example usage and bindings through an ASP.NET server, and a Babylon.js visualizer.

ML-Monitor

Mobile App | Workflow

React Native

NodeJS

Web

Mobile App

Firebase

Julia

Javascript

A tool that relays status updates from your running ML worker to your android device, for easy monitoring. Allows you to work on other tasks, and receive a notification when training is done.

Exoplanets Visualizer

3D Web App

React

BabylonJS

Web

PostgreSQL

NodeJS

Javascript

Inspired by NASA's "Eyes on Exoplanets", this web app visualizes data from the NASA Exoplanet Archive in an interactable 3D environment. There are a variety of customization options, with more planned in the future.

UNCC Course Visualizer

Web App

React

Web

NodeJS

Javascript

Downloads course listings and details from the UNCC Course Catalog, and visualizes their dependencies in a Tangled Tree format. Designed to help users understand course offerings and prioritize bottleneck courses.

Peer-to-Peer Messaging App

Mobile App | Web App

React Native

Web

Mobile App

Networking

Javascript

A hybrid web/mobile app designed for P2P chat and file messaging between devices. Currently requires a Signal Server (included) to facilitate device handshakes.

Tinder-Style Image Ranker

Full Stack Web App

React

ASP.NET

PostgreSQL

Azure

Kubernetes

Docker

Javascript

C#

My capstone project at UNCC. A web service that lets you rank a dataset of images according to whatever metric you like, in a fashion similar to "swipe-left/swipe-right" style apps. Its main purpose was to be a proving ground for a variety of full-stack technologies.

This Portfolio Website

Website

NextJS

React

Javascript

Built with MUI and hosted on GitHub Pages, this site is my home for showcasing my projects. The entire site is designed to be statically rendered, so that it can be crawled by search engines. It's also rigged up with Google Analytics, for better tracking of how useful it is.

Course Project - Social Media Flask Website

Website

Flask

MySQL

Python

A simple social media service, hosted on Flask, with database integration through MySQL. Course project for ITSC 3155 (Software Engineering) at UNCC.

Don't Starve Mods

Collection | Support Library

Lua

Modding

In 2015-2016, I made a series of mods for the game Don't Starve, written in Lua. They include content ports, novel functionality, and a feature-adding support framework for other mods.

Miscellaneous LÖVE2D Projects

Collection

Lua

Löve2D

Various (very) old programs I wrote in a Lua framework called LÖVE. They include a Civilization-type game, a Procedural Generation test, a local server that serves data to a TTS importer script, and a UI proof-of-concept.


Technical Work History

Dabbel Inc (Contract)
Full Stack Engineer

Dabbel Inc (Contract)

Mar 2025 - Jun 2025


Education

Bachelor of Computer Science
Concentration: Software, Systems, and Networks

University of North Carolina at Charlotte

May 2024

Associate in Engineering

Wake Technical Community College

May 2021

Certifications

AZ-900: Azure Fundamentals
Credential ID: 7EC3EB97C123A3EB

Microsoft

Feb 2025


Portrait

About Me

I've loved programming from a young age, and I've spent years working on hobby projects and acquiring experience in a variety of languages and problem spaces.

Programming Experience
Hobbies
Values

From 2012-2016 I was working mostly on video game mods, which involved familiarizing myself with large codebases and determining how those codebases expected me to implement given features.

Since 2017, my focus has been self-contained game design projects, with focuses like Procedural Generation, Performance Optimization, UI Design, Code Management, and Developer-assistance Tools.

During my college education, I focused on hands-on experience with Machine Learning, Web Development, Project Management, and Cloud Web Services.

From 2012-2016 I was working mostly on video game mods, which involved familiarizing myself with large codebases and determining how those codebases expected me to implement given features.

Since 2017, my focus has been self-contained game design projects, with focuses like Procedural Generation, Performance Optimization, UI Design, Code Management, and Developer-assistance Tools.

During my college education, I focused on hands-on experience with Machine Learning, Web Development, Project Management, and Cloud Web Services.